


Fixed a crash related to burning and freeze status effects Arcadegeddon - 33 Minutes of PS5 GameplayFor the Latest in Trailers & Gameplay go ahead and click that Subscribe button :)Business Contact Email - askps360g.Here are the patch notes from Friday: Added AMD FSR 1.0 PS5 Enabled AMD FSR 1.0 + TAAU Hybrid Upscaling by default PC Added upscaling options including AMD FSR 1. It’ll be interesting to see how it performs in action. Fixed a crash related to stuns from Shock Weapons and Electro Balls in Nerve Center By using TAAU alongside FSR, the developers of Arcadegeddon have (in theory) mitigated a major drawback of FSR.Fixed an issue where the HUD would not appear when loading into a Boss Fight.Fixed an issue with Simulation Scores not being promoted to the appropriate Leaderboard when someone has left the run prior to the remaining team finishing the run.Fixed an issue with the HUD requesting to Apply Changes in Settings when no changes have been made.For those in a broken state, initiate a run either solo or in a party and it should complete automatically when you get back to Gilly’s.Fixed an issue with the tutorial challenge “Get into the Game” not being completed if done while in a party.Fixed an issue where PS+ was required for solo runs.Added a Max Framerate Options to the Video Settings.Adjusted the aggro and enemy target evaluation times on the Heavy Trooper to prevent them from trying to change targets too frequently.Increased the Inflation time with the Pixel Popper on the Heavy Trooper.Related Content Sony PS5 Complete Guide A Total Resource on PlayStation 5 AMD FSR 1. PC – Added upscaling options including AMD FSR 1.0 and TAAU Deal: Battlefield 2042 on PS5 for £49.95 via pre-order IlFonic announced details about the latest Arcadegeddon Update, which brings AMD’s FSR technology to the PS5 version of the co-op multiplayer shooter.

PS5 – Enabled AMD FSR 1.0 + TAAU Hybrid Upscaling by default.Here are the patch notes via the official forums: The PC version also has this feature, which brings about some changes to the game. Arcadegeddons studio Illfonic has announced that its using the technology on PlayStation 5, so. This time around, it has been implemented on a PlayStation 5 game, which makes it the first one to utilize it.įSR is a general upscaling technique and now it supports this game with the latest patch. AMD FSR will provide a better experience not only on PC. It is also worth noting that a few weeks after the premiere, FSR was made available to all interested on the GPUOpen platform.įunction statusChangeCallback(response, forced) else if (response.Game developer Illfonic has recently released the official patch notes of video game Arcadegeddon and one of the prominent features include the FSR.ĪMD’s new FidelityFX Super Resolution is something that could rival Nvidia’s software in terms of graphic prowess. The big advantage of this technology is that it can be used on the GPU of different manufacturers, thanks to which the developers do not face certain restrictions. We can expect that in the future, the following studios will announce the implementation of an AMD solution. Arcadegeddon by developer IllFonic supports AMD FidelityFX Super Resolution (FSR). It’s probably the first console game to officially use AMD FidelityFX Super Resolution. AMD FidelityFX Super Resolution (FSR) uses cutting-edge upscaling. Thanks to the latest update, the cooperative shooter uses AMD FSR and TAAU (ie Temporal Anti-Aliasing Upsample) to take care of accuracy, getting more visual effects, while maintaining excellent image quality. Meanwhile, it turns out that AMD FSR is already working on its first production console – Arcadegeddon on PlayStation 5 and PC. amd introduced the graphics boosting tech fidelityfx super resolution to the world on, june 22, 2021. Newly The authors of Midgar Studio announced that they intend to harness the potential of technology at the edge of eternity. Sony has never officially confirmed their collaboration with AMD to deliver AMD FidelityFX Super Resolution on PlayStation 5 and PlayStation 4, but developers who make games targeting Japanese consoles are already eagerly starting to use the latest solutions.
