

Italicized titles are Wii-exclusive games other titles are also available elsewhere. WiiWare exclusives will not be purchasable after the shop goes down, so they deserve primary attention here. They’re all worth a look, though some more so than others. I will also list the price for each game, in Wii points. In the US, Wii points cost 1 cent each, so 500 = $5, 1000 = $10, and such. The prices as stated never change, because WiiWare and Wii VC games never go on sale — Nintendo seems to have never put in a sale function in their store, or something. It’s annoying but true.īold game titles are games that I own. There is also a genre-based list, but some games are in multiple genres so I can’t use that one if I only want to see each title once, which I do.

This list will be in alphabetical order by publisher, because that is how Nintendo lists them in the store there is no way to just view everything, only the by-publisher list lists all games once only. Sorry if I skipped over anything noteworthy. It is a list of all games that I thought looked interesting enough in some way to list, which is a lot of them but not everything. Most importantly, this is not a list of everything on WiiWare.

I’m not also going to list many Virtual Console titles because while there are many games of interest there, those are all at least still playable on their original systems, which is where most of them are better. So, here is a list of WiiWare games that are of interest. After that maybe piracy is sadly okay, since if Nintendo doesn’t want to sell the games anymore people who want to play those games should be able to if they want, but while they are available, turn on your Wii, or Wii mode in a Wii U, and buy some WiiWare games! I will be. So, despite the impending shutdown, I’ve decided to get a bunch of WiiWare games while we still can, because while I bought several dozen WiiWare games and a couple of Wii Virtual Console games over the years, there are a lot of potentially interesting games on the system that I still don’t have, and for as long as you can still buy them I think I should. However, as digital Wii games are locked to the system instead of an account, that is only an issue if you have deleted something and want to download it again, a problem you can solve by having more or larger SD cards to put the games on. Then in January 2019 the store will be completely shut down, and all redownload will be impossible after that. You will still be able to download games you’ve bought previously, though. Starting in March 2018 you will not be able to add points (money to buy games with) to your account, so game purchasing will be impossible beyond spending any points you have previously purchased. Nintendo announced that the Wii’s digital-download store will be shut down soon. Edit: As the WiiWare shop is in its final hours, I made a small update to the list. First, I corrected one price I got wrong Liight is 500 points, not 800. Also, I mentioned that arcade Space Harrier has motion controls added, but not that arcade Super Hang-On also has similar motion controls added. That oversight has been corrected. (There are so many games to play right now, it’s a nice “problem” to have…) Well, today I finally finished something. This is the result of quite a bit of work going through the whole Wii digital storefront, so enjoy. I've never touched a hex editor without getting lost before.… Yes, it’s finally an actual update! I’ve been meaning to write something here for weeks now, but keep getting distracted by Starcraft Remaster and now also Overwatch… bah. If anybody experienced in Wii hacking or modding wants to pick up where I left off, we might get somewhere. I didn't have the dedication or energy to reverse engineer an entirely undocumented asset format. Others weren't entirely readable for some reason, but they were all known file formats.Īfter a while I gave up. Textures were usable, some of them were a breeze to open. I had heard of others managing to actually extract the music, and I did research on on the many compression formats Wii games use, but everywhere I looked, Racing League was completely undocumented. I had heard that they were in a sort of proprietary format, and that the same format was used for FAST RMX and FAST: Racing Neo, which was why Racing League was able to fit into just 40 MB (Nintendo's maximum WiiWare size limit). One thing in particular was the music files. About two years ago I tried dipping my toes into the game files for FAST: Racing League in hopes that I could figure out how the files worked and what could be done with them since Googling information on the game yielded zero results.
